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dllnotfoundexception:tmpro_插件,在Linux上使用textmesh pro

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  • Aykut Karaca  · 技术社区  · 7 年前

    我正在尝试在Fedora 27的Unity 2018.1.6f1上运行textmesh Pro 1.2.4的字体资产创建者。我有以下错误:

    我听说textmesh在Linux上还没有得到支持。还是真的吗?

    dllnotfoundException:tmpro_插件 tmpro.editorutilities.tmpro_fontassetcreatorwindow.drawcontrols()(位于 /根目录/.config/unity3d/cache/packages/packages.unity.com/com.unity.textmeshpro@1.2.4/scripts/editor/tmpro\u fontassetcreatorwindow.cs:704) tmpro.editorutilities.tmpro_fontassetcreatorwindow.ongui()(位于 /根目录/.config/unity3d/cache/packages/packages.unity.com/com.unity.textmeshpro@1.2.4/scripts/editor/tmpro\u fontassetcreatorwindow.cs:266) system.reflection.monethod.invoke(系统对象obj, system.reflection.bindingFlags调用器,system.reflection.binder binder,system.object[]参数,system.globalization.cultureinfo 文化)(位于:0)重新显示为 TargetInvocationException:的目标引发了异常 调用。system.reflection.monethod.invoke(系统对象obj, system.reflection.bindingFlags调用器,system.reflection.binder binder,system.object[]参数,system.globalization.cultureinfo 文化)(位于:0) system.reflection.methodbase.invoke(system.object对象 System.Object[]参数)(位于:0) UnitYeditor.HostView.Invoke(System.String方法名,System.Object OBJ) /home/builduser/buildsave/unity/build/editor/mono/hostview.cs:291) UnitYeditor.HostView.Invoke(System.String方法名)(位于 /home/builduser/buildsave/unity/build/editor/mono/hostview.cs:284) UnityEditor.hostView.invokeongui(UnityEngine.rect ongui位置)(位于 /home/builduser/buildsave/unity/build/editor/mono/hostview.cs:257) UnitYeditor.DockArea.Oldongui()(位于 /home/builduser/buildsave/unity/build/editor/mono/gui/dockarea.cs:386) 单元引擎.实验.uielements.imguicontainer.doongui (UnityEngine.Event EVT)(在 /home/builduser/buildsave/unity/build/modules/uielements/imguicontainer.cs:234) UnityEngine.Experimental.uiElements.imguiContainer.handleimguiEvent (UnityEngine.Event E)(在 /home/builduser/buildsave/unity/build/modules/uielements/imguicontainer.cs:372) UnityEngine.Experimental.uiElements.imguiContainer.handleEvent (unityengine.experimental.uielements.eventbase evt)(在 /home/builduser/buildsave/unity/build/modules/uielements/imguicontainer.cs:356) UnityEngine.Experimental.uiElements.EventDispatcher.Dispatchevent (unityEngine.Experimental.uiElements.eventbase EVT,实验单元 UnityEngine.Experimental.uiElements.ipanel面板)(AT /home/builduser/buildsave/unity/build/modules/uielements/eventspatcher.cs:215) UnityEngine.Experimental.uiElements.uiElementSutibility.doDispatch (UnityEngine.Experimental.uiElements.BaseVisualElementPanel面板)(AT /home/builduser/buildsave/unity/build/modules/uielements/uielementsutility.cs:224) UnityEngine.Experimental.uiElements.uiElementSutibility.ProcessEvent (system.int32 instanceid,system.intptr nativeventptr)(位于 /home/builduser/buildsave/unity/build/modules/uielements/uielementsutility.cs:77) UnityEngine.GuiUtility.ProcessEvent(System.Int32实例ID, system.intptr nativeventptr)(位于 /home/builduser/buildsave/unity/build/modules/imgui/gui实用程序.cs:184)

    llNotFoundException:tmpro_插件 tmpro.editorutilities.tmpro_fontassetcreatorwindow.ondisable()(位于 /根目录/.config/unity3d/cache/packages/packages.unity.com/com.unity.textmeshpro@1.2.4/scripts/editor/tmpro\u fontassetcreatorwindow.cs:204) unityEngine.gui实用程序:processEvent(int32,intptr)

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  •   Programmer    7 年前

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