var imageLoader = document.getElementById('imageLoader');
imageLoader.addEventListener('change', handleImage, false);
var canvas = document.getElementById('imageCanvas');
var ctx = canvas.getContext('2d');
function handleImage(e){
var reader = new FileReader();
reader.onload = function(event){
var img = new Image();
img.onload = function(){
canvas.width = img.width;
canvas.height = img.height;
ctx.drawImage(img,0,0);
}
img.src = event.target.result;
}
reader.readAsDataURL(e.target.files[0]);
var imageWidth = canvas.width;
var imageHeight = canvas.height;
var imageData = ctx.getImageData(0,0,imageWidth,imageHeight);
var data = imageData.data;
console.log("imageWidth=" +imageWidth);
var imageWidth = canvas.width;
var imageHeight = canvas.height;
var imageData = ctx.getImageData(0,0,imageWidth,imageHeight);
var data = imageData.data;
console.log("imageWidth=" +imageWidth);