我想隐藏这一点的一种方法是将“土壤”渲染为地形下的一个长方体或墙,但我需要长方体或墙的顶部来确认地形几何(红线)。
我想我可以通过使用
WallGeometry
在剔除的地形周围而不是一个长方体,并根据
sampleTerrain
打电话来。
Cesium Sandcastle link
var viewer = new Cesium.Viewer('cesiumContainer', {
skyAtmosphere: false,
shouldAnimate : true,
terrainProvider: Cesium.createWorldTerrain()
});
var globe = viewer.scene.globe;
var position = Cesium.Cartographic.toCartesian(new Cesium.Cartographic.fromDegrees(-113.2665534, 36.0939345, 100));
var distance = 3000.0;
globe.clippingPlanes = new Cesium.ClippingPlaneCollection({
modelMatrix : Cesium.Transforms.eastNorthUpToFixedFrame(position),
planes : [
new Cesium.ClippingPlane(new Cesium.Cartesian3( 1.0, 0.0, 0.0), distance),
new Cesium.ClippingPlane(new Cesium.Cartesian3(-1.0, 0.0, 0.0), distance),
new Cesium.ClippingPlane(new Cesium.Cartesian3( 0.0, 1.0, 0.0), distance),
new Cesium.ClippingPlane(new Cesium.Cartesian3( 0.0, -1.0, 0.0), distance)
],
unionClippingRegions : true,
edgeWidth:3,
edgeColor: Cesium.Color.RED,
enabled : true
});
var rockBox = viewer.entities.add({
name : 'RockBox',
position: Cesium.Cartesian3.fromDegrees(-113.2665534, 36.0939345, 900),
box : {
dimensions : new Cesium.Cartesian3(distance*2, distance*2,800.0),
material : Cesium.Color.GRAY.withAlpha(0.4),
outline : true,
outlineColor : Cesium.Color.GRAY
}
});
var waterTable = viewer.entities.add({
name : 'WaterTable',
position: Cesium.Cartesian3.fromDegrees(-113.2665534, 36.0939345, 440),
box : {
dimensions : new Cesium.Cartesian3(distance*2, distance*2, 160.0),
material : Cesium.Color.BLUE.withAlpha(0.9),
outline : true,
outlineColor : Cesium.Color.BLUE
}
});
viewer.zoomTo(viewer.entities);