我在uiscrollview中有一个uiimageview,它允许用户对其执行任意数量的翻转和旋转操作。我有这一切工作,允许用户缩放,平移,翻转和旋转。现在我想能够把最后的图片保存成PNG格式。
不管我怎么想…
我看过很多类似的帖子,但大多数都只需要应用一个转换,比如旋转
Creating a UIImage from a rotated UIImageView
我想应用用户“创建”的任何转换,这将是一系列的翻转和旋转连接在一起
由于用户正在应用各种旋转、翻转等操作,因此我使用cgafinetransformconcat存储连接的转换。例如,当它们旋转时,我会:
CGAffineTransform newTransform = CGAffineTransformMakeRotation(angle);
self.theFullTransform = CGAffineTransformConcat(self.theFullTransform, newTransform);
self.fullPhotoImageView.transform = self.theFullTransform;
下面的方法是目前为止我所得到的最好的用全变换创建uiimage的方法,但是图像总是被翻译到错误的地方。图像是“偏移”的。我的猜测可能与使用cgafinetransformtranslate或cgcontextdrawimage中设置的错误边界有关。
有人有什么想法吗?这似乎很难,我认为它应该是…
- (UIImage *) translateImageFromImageView: (UIImageView *) imageView withTransform:(CGAffineTransform) aTransform
{
UIImage *rotatedImage;
// Get image width, height of the bounding rectangle
CGRect boundingRect = CGRectApplyAffineTransform(imageView.bounds, aTransform);
// Create a graphics context the size of the bounding rectangle
UIGraphicsBeginImageContext(boundingRect.size);
CGContextRef context = UIGraphicsGetCurrentContext();
CGAffineTransform transform = CGAffineTransformIdentity;
//I think this translaton is the problem?
transform = CGAffineTransformTranslate(transform, boundingRect.size.width/2, boundingRect.size.height/2);
transform = CGAffineTransformScale(transform, 1.0, -1.0);
transform = CGAffineTransformConcat(transform, aTransform);
CGContextConcatCTM(context, transform);
// Draw the image into the context
// or the boundingRect is incorrect here?
CGContextDrawImage(context, boundingRect, imageView.image.CGImage);
// Get an image from the context
rotatedImage = [UIImage imageWithCGImage: CGBitmapContextCreateImage(context)];
// Clean up
UIGraphicsEndImageContext();
return rotatedImage;
}