希望有人能做出贡献…
此外,在我在Booo::Asio的实验中,我决定,在服务器应用程序启动和运行之后,我会在C++的“新”代码中设置一个断点,即在“new .CPP”@函数“Vaul*y-CRTDECL操作符new(SiZeSt大小)注意,我使用的是MSVC 2008。
使用上面的代码,原始邮件的
:
既然BP接通了,我要连接一个客户。
分配已完成(多次)(如预期的那样)(我知道这一点是因为调试器在我设置时停止在“new”关键字处),新客户机现在可以发送/接收数据了。
我从客户机向服务器发送“嗨”。
“new”处的bp在handle_read()处被点击。
到的源是对async_write()的调用(我用msvc堆栈跟踪)。
按F5(continue)会在“new”处生成另一个断点,这一次是由async_read_some()调用生成的。
结论:
每一个这样的操作都会生成一个对“new”的调用
!!!!!!!!最坏的情况是一个真正的服务器可能有!
因此,进一步寻找某种方法来使用某种内存池,这样这些“新”调用就不存在了,这让我想到了一个例子:“分配”。
路径:“…….\boost\u 1_43_0\libs\asio\example\allocation\”。
用这个新代码(写在下面)做同样的事情给了我
欢呼的结果
;
对async_write()和async_read_some()的调用
不生成
呼叫“新”。
到目前为止,这很好,但老实说,我不能说我完全理解这是怎么做到的;正如您所看到的,分配器被分成了几个部分,这让我有点困惑。
使_custom_alloc_handler()<---它到底做什么?
从这个()共享了什么??
我看到“session”对象具有成员“handler_allocator allocator_uu”。每个“会话”对象是否都包含这些对象的池?!我可以在“服务器”类级别上使用其中的一个,它是共享的还是其他的?
“分配器”示例代码:
//
// server.cpp
// ~~~~~~~~~~
//
// Copyright (c) 2003-2010 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#include <cstdlib>
#include <iostream>
#include <boost/aligned_storage.hpp>
#include <boost/array.hpp>
#include <boost/bind.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <boost/noncopyable.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/asio.hpp>
using boost::asio::ip::tcp;
// Class to manage the memory to be used for handler-based custom allocation.
// It contains a single block of memory which may be returned for allocation
// requests. If the memory is in use when an allocation request is made, the
// allocator delegates allocation to the global heap.
class handler_allocator
: private boost::noncopyable
{
public:
handler_allocator()
: in_use_(false)
{
}
void* allocate(std::size_t size)
{
if (!in_use_ && size < storage_.size)
{
in_use_ = true;
return storage_.address();
}
else
{
return ::operator new(size);
}
}
void deallocate(void* pointer)
{
if (pointer == storage_.address())
{
in_use_ = false;
}
else
{
::operator delete(pointer);
}
}
private:
// Storage space used for handler-based custom memory allocation.
boost::aligned_storage<1024> storage_;
// Whether the handler-based custom allocation storage has been used.
bool in_use_;
};
// Wrapper class template for handler objects to allow handler memory
// allocation to be customised. Calls to operator() are forwarded to the
// encapsulated handler.
template <typename Handler>
class custom_alloc_handler
{
public:
custom_alloc_handler(handler_allocator& a, Handler h)
: allocator_(a),
handler_(h)
{
}
template <typename Arg1>
void operator()(Arg1 arg1)
{
handler_(arg1);
}
template <typename Arg1, typename Arg2>
void operator()(Arg1 arg1, Arg2 arg2)
{
handler_(arg1, arg2);
}
friend void* asio_handler_allocate(std::size_t size,
custom_alloc_handler<Handler>* this_handler)
{
return this_handler->allocator_.allocate(size);
}
friend void asio_handler_deallocate(void* pointer, std::size_t /*size*/,
custom_alloc_handler<Handler>* this_handler)
{
this_handler->allocator_.deallocate(pointer);
}
private:
handler_allocator& allocator_;
Handler handler_;
};
// Helper function to wrap a handler object to add custom allocation.
template <typename Handler>
inline custom_alloc_handler<Handler> make_custom_alloc_handler(
handler_allocator& a, Handler h)
{
return custom_alloc_handler<Handler>(a, h);
}
class session
: public boost::enable_shared_from_this<session>
{
public:
session(boost::asio::io_service& io_service)
: socket_(io_service)
{
}
tcp::socket& socket()
{
return socket_;
}
void start()
{
socket_.async_read_some(boost::asio::buffer(data_),
make_custom_alloc_handler(allocator_,
boost::bind(&session::handle_read,
shared_from_this(),
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred)));
}
void handle_read(const boost::system::error_code& error,
size_t bytes_transferred)
{
if (!error)
{
boost::asio::async_write(socket_,
boost::asio::buffer(data_, bytes_transferred),
make_custom_alloc_handler(allocator_, boost::bind(&session::handle_write, shared_from_this(), boost::asio::placeholders::error))
);
}
}
void handle_write(const boost::system::error_code& error)
{
if (!error)
{
socket_.async_read_some(boost::asio::buffer(data_),
make_custom_alloc_handler(allocator_,
boost::bind(&session::handle_read,
shared_from_this(),
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred)));
}
}
private:
// The socket used to communicate with the client.
tcp::socket socket_;
// Buffer used to store data received from the client.
boost::array<char, 1024> data_;
// The allocator to use for handler-based custom memory allocation.
handler_allocator allocator_;
};
typedef boost::shared_ptr<session> session_ptr;
class server
{
public:
server(boost::asio::io_service& io_service, short port)
: io_service_(io_service),
acceptor_(io_service, tcp::endpoint(tcp::v4(), port))
{
session_ptr new_session(new session(io_service_));
acceptor_.async_accept(new_session->socket(),
boost::bind(&server::handle_accept, this, new_session,
boost::asio::placeholders::error));
}
void handle_accept(session_ptr new_session,
const boost::system::error_code& error)
{
if (!error)
{
new_session->start();
new_session.reset(new session(io_service_));
acceptor_.async_accept(new_session->socket(),
boost::bind(&server::handle_accept, this, new_session,
boost::asio::placeholders::error));
}
}
private:
boost::asio::io_service& io_service_;
tcp::acceptor acceptor_;
};
int main(int argc, char* argv[])
{
try
{
if (argc != 2)
{
std::cerr << "Usage: server <port>\n";
return 1;
}
boost::asio::io_service io_service;
using namespace std; // For atoi.
server s(io_service, atoi(argv[1]));
io_service.run();
}
catch (std::exception& e)
{
std::cerr << "Exception: " << e.what() << "\n";
}
return 0;
}