你必须把
Promise
你收到了。
Client#fetchUser()
返回A
许诺
哪一个你
是
等待,但还不够。你必须宣传
许诺
如果你的函数调用链中的某些东西是异步的,你应该考虑整个链是异步的。
你填满
this.list
从内部
fetchUser(...).then(...)
,这并不一定是坏的,只要你不尝试使用
list
直到之后
fetchUser
的分辨率链已完成。你没有那样做,你马上
resolve(this.list)
.
考虑一下原始函数的缩写形式:
return new Promise((resolve, reject) => {
this.list = [];
for (let i in users) {
// A promise is created right here
client.fetchUser(i).then((user) => {
// This will populate list AFTER the then callback
this.list.push([user.username.substring(0, 13), score])
});
}
// You aren't waiting until the promise created by fetchUser completes
resolve(this.list);
})
这个列表
在所有相关用户都加载了他们的个人资料并检索了他们的分数之前,不能认为是“完整的”。考虑到这一点,我们可以利用
Promise.all()
它需要一系列
许诺
然后在所有提供的承诺都解决后再解决。所以要这样等待,我们会做这样的事情,这仍然不是理想的,但是等待是正确的:
return new Promise((resolve, reject) => {
this.list = [];
// This is an array of Promises
const discordUsersPromise = users.map(user => client.fetchUser(user));
// Wait till all the fetchUser calls are done
const listIsPopulatedPromise = Promise.all(discordUsersPromise).then(dUsers => {
// This replaces your for (let i in users) {}
Object.entries(users).forEach((user, idx) => {
const score = this.getScore(user);
const discordUser = dUsers[idx];
this.list.push([discordUser.username.substring(0, 13), score])
});
});
// We still have to wait for the list to be completely populated
return listIsPopulatedPromise.then(() => this.list);
})
考虑一下这个实现。自从你使用
这个列表
但不包括什么
this
是的一个实例,但大多数应该是相同的:
/**
* Object to composite certain user properties
* @typedef {RealUser}
* @property {String} user The local string for the user
* @property {User} realUser The user that Discord gives us
* @property {Number} score The score this user has
*/
/**
* Class to encapsulate user and score and data
*/
class Game {
/**
* Constructs a game
*/
constructor() {
/**
* The users we are keeping score of
* @type {Object}
*/
this.users = {};
}
/**
* Get the score of a particular user
* @param {String} user User to get score of
* @returns {Number} User's score
*/
getScore(user) {
return this.users[user] || 0;
}
/**
* Get a composite of users and their status
* @param {String[]} users The users to put on our leaderboard
* @returns {Promise<RealUser[]>} Sorted list of users that we included in our leaderboard
*/
getLeaderBoard(users) {
// Map all the users that we are given to Promises returned bye fetchUser()
const allRealUsersPromise = Promise.all(users.map(user => client.fetchUser(user)
/*
* Create an object that will composite the string that we use
* to note the user locally, the Discord User Object, and the
* current score of the user that we are tracking locally
*/
.then(realUser => ({
user,
realUser,
score: this.getScore(user)
}))));
/*
* Once we have all the data we need to construct a leaderboard,
* we should sort the users by score, and hand back an array
* of RealUsers which should contain all the data we want to
* print a leaderboard
*/
return allRealUsersPromise
.then(scoredUsers => scoredUsers.sort((a, b) => a.score - b.score));
}
/**
* Prints out a leaderboard
* @param {String[]} users The users to include on our leaderboard
*/
printLeaderBoard(users) {
// Go get a leaderboard to print
this.getLeaderBoard(users).then(sortedScoredUsers => {
// Iterate our RealUsers
sortedScoredUsers.forEach((sortedScoredUser, idx) => {
const username = sortedScoredUser.realUser.username;
const score = sortedScoredUser.score;
// Print out their status
console.log(`${username.substring(0, 13)} is in position ${idx + 1} with ${score} points`);
});
});
}
}
const game = new Game();
game.users["bob"] = 5;
game.users["sue"] = 7;
game.users["tim"] = 3;
game.printLeaderBoard(Object.keys(game.users));