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由于IPV6网络中的应用程序崩溃,应用商店拒绝了iOS Swift 3应用程序

  •  0
  • Kavin Kumar Arumugam  · 技术社区  · 7 年前

    我的应用被app Store拒绝,因为它在IPV6网络中崩溃。这件事又发生在我身上了。我已经更新了我的代码以支持IPV6网络,并且在该代码中成功地移动了两个版本。

    但现在他们再次提出了同样的问题,他们说这个问题只发生在Wi-Fi网络上。这是我的代码:

    internal class Reachability
        {
            class func isConnectedToNetwork() -> Bool
            {
                var zeroAddress = sockaddr_in6()
                zeroAddress.sin6_len = UInt8(MemoryLayout.size(ofValue: zeroAddress))
                zeroAddress.sin6_family = sa_family_t(AF_INET6)
    
                let defaultRouteReachability = withUnsafePointer(to: &zeroAddress) {
                    $0.withMemoryRebound(to: sockaddr.self, capacity: 1) {zeroSockAddress in
                        SCNetworkReachabilityCreateWithName(kCFAllocatorDefault, "www.google.com")
                    }
                }
    
                var flags = SCNetworkReachabilityFlags()
                if !SCNetworkReachabilityGetFlags(defaultRouteReachability!, &flags) {
                    return false
                }
                let isReachable = (flags.rawValue & UInt32(kSCNetworkFlagsReachable)) != 0
                let needsConnection = (flags.rawValue & UInt32(kSCNetworkFlagsConnectionRequired)) != 0
                return (isReachable && !needsConnection)
            }
        }
    
    2 回复  |  直到 7 年前
        1
  •  0
  •   BHAVIK    7 年前

    class func isConnectedToNetwork() -> Bool
        {
            var zeroAddress = sockaddr_in()
              zeroAddress.sin_len = UInt8(sizeofValue(zeroAddress))
           // zeroAddress.sin_len = UInt8(MemoryLayout.size(ofValue: zeroAddress))
            zeroAddress.sin_family = sa_family_t(AF_INET)
    
            let defaultRouteReachability = withUnsafePointer(&zeroAddress) {
                SCNetworkReachabilityCreateWithAddress(kCFAllocatorDefault, UnsafePointer($0))
            }
    
            var flags = SCNetworkReachabilityFlags()
            if !SCNetworkReachabilityGetFlags(defaultRouteReachability!, &flags) {
                return false
            }
            let isReachable = (flags.rawValue & UInt32(kSCNetworkFlagsReachable)) != 0
            let needsConnection = (flags.rawValue & UInt32(kSCNetworkFlagsConnectionRequired)) != 0
            return (isReachable && !needsConnection)
        }
    
        2
  •  0
  •   Kavin Kumar Arumugam    7 年前
    internal class ReachabilityCheck
    {
        class func isConnectedToNetwork() -> Bool
        {
            var zeroAddress = sockaddr_in(sin_len: 0, sin_family: 0, sin_port: 0, sin_addr: in_addr(s_addr: 0), sin_zero: (0, 0, 0, 0, 0, 0, 0, 0))
            zeroAddress.sin_len = UInt8(MemoryLayout.size(ofValue: zeroAddress))
            zeroAddress.sin_family = sa_family_t(AF_INET)
    
            let defaultRouteReachability = withUnsafePointer(to: &zeroAddress)
            {
                $0.withMemoryRebound(to: sockaddr.self, capacity: 1) {zeroSockAddress in
                    SCNetworkReachabilityCreateWithAddress(nil, zeroSockAddress)
                }
            }
    
            var flags: SCNetworkReachabilityFlags = SCNetworkReachabilityFlags(rawValue: 0)
            if SCNetworkReachabilityGetFlags(defaultRouteReachability!, &flags) == false
            {
                return false
            }
            // Working for Cellular and WIFI
            let isReachable = (flags.rawValue & UInt32(kSCNetworkFlagsReachable)) != 0
            let needsConnection = (flags.rawValue & UInt32(kSCNetworkFlagsConnectionRequired)) != 0
            let ret = (isReachable && !needsConnection)
    
            return ret
        }
    }