![]() |
1
3
Points Versus Pixels 在这方面是一个很好的读物:
|
![]() |
2
2
You missed something. This is described in the WWDC "What's New Cocoa Touch" session (Session 101), if I recall correctly. (If you're a registered developer, you can download those on iTunes University.) They kept the dimension reporting the same to ensure that apps scaled correctly in both iPhone 4 and iPhone 3/3G/3Gs. 1 point is no longer 1 pixel.
(孩子,我希望我不只是破坏了保密协议。) |
![]() |
3
0
Both retina and standard pixel displays use the same point system even with different screen resolutions. For example, this is why on iPhone - when asking the window.frame.size.. - returns 320X480, even when the iPhone has a retina display. iOS puts the image in place according to the point grid regardless of image resolution. That image resolution might as well be able to handle either standard or retina displays. 因此,始终创建视网膜像素显示的图像大小。 请随意打印 定制绘图纸 (包括尺寸和常用组件)以帮助绘制视图草图(并非所有操作都应以数字方式完成:d)。 http://achim.us/eli/iOS_Graph_Paper.pdf |
![]() |
4
0
以上声明将打印2个iPhone 4S、iPhone-5和1个iPhone 4或之前型号的iPhone。 |
![]() |
Danil · 种子/填充核心数据的最佳实践?[关闭] 4 月前 |
![]() |
Robin · LazyVGrid项目预计不会击中测试区域 4 月前 |
![]() |
Alex Smith · 移动到下一个视图控制器后如何显示警报? 4 月前 |
![]() |
selcukctn · 如何在react native中制作无限动画? 5 月前 |
![]() |
Nicolas Gimelli · iOS 18远程通信通知不起作用 5 月前 |