我有一个带有goroutine的程序,我们将其称为mainprotation,它锁定一个ressource,在另一端,我们将其命名为goroutine-0 goroutine-1 goroutine-2。。。。这个例程尝试获取锁,在主例程停止后,我需要我的另一个goroutine以同步方式获取锁,我的意思是我想要goroutine-0然后goroutine-1。。。
为了解决这个问题,我所做的是一段时间。时间,用goroutine启动时的time.Now()填充,并使用sync.Cond。
以下是一些代码示例:
package main
import (
"fmt"
"sync"
"time"
)
func condition(myTime time.Time, timeSlice []time.Time) bool {
for _, v := range timeSlice {
if myTime.After(v) {
return false
}
}
return true
}
func removeFromSlice(myTime time.Time, timeSlice []time.Time) {
var place int
for i, v := range timeSlice {
if myTime.Equal(v) {
place = i
break
}
}
timeSlice = append(timeSlice[:place], timeSlice[place+1:]...)
}
func main() {
var m sync.Mutex
c := sync.NewCond(&m)
c.L.Lock()
fmt.Println("Locker locked")
go func() {
time.Sleep(time.Second * 1)
c.L.Unlock()
fmt.Println("Locker unlocked")
}()
var wg sync.WaitGroup
var timeSlice []time.Time
wg.Add(100)
for i := 0; i < 100; i++ {
now := time.Now()
timeSlice = append(timeSlice, now)
time.Sleep(time.Nanosecond * 1) // ensure there's at leat 1 nanosec of diff between 2 time.Now
go func(i int, myTime time.Time) {
fmt.Printf("Before %d %d\n", i, myTime.Unix())
c.L.Lock()
for !condition(myTime, timeSlice) {
c.Wait()
}
c.L.Unlock()
removeFromSlice(myTime, timeSlice)
c.Broadcast()
wg.Done()
fmt.Printf("After done %d\n", i)
}(i, now)
}
wg.Wait()
fmt.Println("Hello, playground")
}
我不认为这是做这类事情的正确方法。它看起来很粗糙,有更好的方法吗?
--编辑--
在回答@vorspring之后,我认为最好的方法是对func进行切片,它总是调用切片的第一个元素
package main
import (
"fmt"
"sync"
)
func makeFunc(id int) func() {
return func() {
fmt.Printf("called %d\n", id)
}
}
func main() {
var wg sync.WaitGroup
var funcSlice []func()
var m sync.Mutex
for i := 0; i < 5; i++ {
funcSlice = append(funcSlice, makeFunc(i))
wg.Add(1)
go func() {
defer wg.Done()
m.Lock()
defer m.Unlock()
funcSlice[0]()
funcSlice = funcSlice[1:]
}()
}
wg.Wait()
fmt.Println("finished")
}