我最近还试图实现Sundell的Navigator模式,遇到了同样的循环依赖。我不得不向初始导航器添加一些额外的行为来处理这个奇怪的引导问题。我相信你应用程序中的后续导航器可以完全遵循博客的建议。
以下是使用JGuo(OP)示例的新初始导航器代码:
class LoginNavigator: Navigator {
enum Destination {
case loginCompleted(user: User)
case signup
}
private var navigationController: UINavigationController?
// This ^ doesn't need to be weak, as we will instantiate it here.
private let viewControllerFactory: LoginViewControllerFactory
// New:
private let appWindow: UIWindow?
private var isBootstrapped = false
// We will use this ^ to know whether or not to set the root VC
init(appWindow: UIWindow?, // Pass in your app's UIWindow from the AppDelegate
viewControllerFactory: LoginViewControllerFactory) {
self.appWindow = appWindow
self.viewControllerFactory = viewControllerFactory
}
func navigate(to destination: Destination) {
let viewController = makeViewController(for: destination)
// We'll either call bootstrap or push depending on
// if this is the first time we've launched the app, indicated by isBootstrapped
if self.isBootstrapped {
self.pushViewController(viewController)
} else {
bootstrap(rootViewController: viewController)
self.isBootstrapped = true
}
}
private func makeViewController(for destination: Destination) -> UIViewController {
switch destination {
case .loginCompleted(let user):
return viewControllerFactory.makeWelcomeViewController(forUser: user)
case .signup:
return viewControllerFactory.makeSignUpViewController()
}
}
// Add these two new helper functions below:
private func bootstrap(rootViewController: UIViewController) {
self.navigationController = UINavigationController(rootViewController: rootViewController)
self.appWindow?.rootViewController = self.navigationController
}
private func pushViewController(_ viewController: UIViewController) {
// Setup navigation look & feel appropriate to your app design...
navigationController?.setNavigationBarHidden(true, animated: false)
self.navigationController?.pushViewController(viewController, animated: true)
}
}
现在在AppDelegate中:
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
window = UIWindow(frame: UIScreen.main.bounds)
let factory = LoginViewControllerFactory()
let loginViewController = factory.makeLoginViewController()
loginViewController.navigate(to: .signup) // <- Ideally we wouldn't need to signup on app launch always, but this is the basic idea.
window?.makeKeyAndVisible()
return true
}
...
}