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如何在一个圆形的路径上动画一个图像?

  •  0
  • Julien Poulin  · 技术社区  · 16 年前

    我需要在WPF中创建一个相当复杂的动画,其中图像必须沿着圆形路径移动。 Here is a picture of what it looks like...

    <ControlTemplate x:Key="ValveStyle" TargetType="{x:Type CheckBox}">
      <ControlTemplate.Resources>
        <PathGeometry x:Key="CirclePathGeometry" PresentationOptions:Freeze="True">
          <PathGeometry.Figures>
            <PathFigureCollection>
              <PathFigure StartPoint="340,120">
                <PathFigure.Segments>
                  <PathSegmentCollection>
                    <ArcSegment Size="100,50" RotationAngle="0" IsLargeArc="False" SweepDirection="CounterClockwise"
                        Point="-30,120" />
                  </PathSegmentCollection>
                </PathFigure.Segments>
              </PathFigure>
            </PathFigureCollection>
          </PathGeometry.Figures>
        </PathGeometry>
      </ControlTemplate.Resources>
      <Viewbox Stretch="Uniform">
        <VisualStateManager.VisualStateGroups>
          <VisualStateGroup x:Name="CheckStates">
            <VisualStateGroup.Transitions>
              <VisualTransition GeneratedDuration="00:00:00.2000000" />
            </VisualStateGroup.Transitions>
            <VisualState x:Name="Unchecked" />
            <VisualState x:Name="Checked">
              <Storyboard>
    
                <!--DoubleAnimationUsingPath BeginTime="00:00:00" Storyboard.TargetName="image3" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)" Source="X"
                    DoubleAnimationUsingPath.PathGeometry="{StaticResource CirclePathGeometry}" />
            <DoubleAnimationUsingPath BeginTime="00:00:00" Storyboard.TargetName="image3" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.Y)" Source="Y"
                    DoubleAnimationUsingPath.PathGeometry="{StaticResource CirclePathGeometry}" /-->
    
                <MatrixAnimationUsingPath Storyboard.TargetName="Image3MatrixTransform" Storyboard.TargetProperty="Matrix"
                    MatrixAnimationUsingPath.PathGeometry="{StaticResource CirclePathGeometry}" />
                <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000"
                    Storyboard.TargetName="image1"
                    Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)">
                  <SplineDoubleKeyFrame KeyTime="00:00:00" Value="-90" />
                </DoubleAnimationUsingKeyFrames>
                <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000"
                    Storyboard.TargetName="image2"
                    Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)">
                  <SplineDoubleKeyFrame KeyTime="00:00:00" Value="-90" />
                </DoubleAnimationUsingKeyFrames>
                <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000"
                    Storyboard.TargetName="image"
                    Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)">
                  <SplineDoubleKeyFrame KeyTime="00:00:00" Value="-90" />
                </DoubleAnimationUsingKeyFrames>
              </Storyboard>
            </VisualState>
          </VisualStateGroup>
        </VisualStateManager.VisualStateGroups>
        <VisualStateManager.CustomVisualStateManager>
          <ic:ExtendedVisualStateManager />
        </VisualStateManager.CustomVisualStateManager>
        <Canvas Width="685" Height="527">
          <Image Source="/VT;component/Images/Valve121.1-Base.png" Stretch="Fill" />
          <Image x:Name="image" Source="/VT;component/Images/Valve121.1-LeftBar1.png" Stretch="Fill"
              Canvas.Left="61.991" Canvas.Top="49.329" RenderTransformOrigin="0.286,0.5428">
            <Image.RenderTransform>
              <TransformGroup>
                <ScaleTransform />
                <SkewTransform />
                <RotateTransform />
                <TranslateTransform />
              </TransformGroup>
            </Image.RenderTransform>
          </Image>
          <Image x:Name="image2" Source="/VT;component/Images/Valve121.1-RightBar.png" Stretch="Fill"
              Canvas.Left="436.491" Canvas.Top="49.388" RenderTransformOrigin="0.249,0.756">
            <Image.RenderTransform>
              <TransformGroup>
                <ScaleTransform />
                <SkewTransform />
                <RotateTransform />
                <TranslateTransform />
              </TransformGroup>
            </Image.RenderTransform>
          </Image>
          <Image x:Name="image3" Source="/VT;component/Images/Valve121.1-HzBar.png" Stretch="Fill"
              Canvas.Left="277.491" Canvas.Top="58.345">
            <Image.RenderTransform>
              <MatrixTransform x:Name="Image3MatrixTransform" />
            </Image.RenderTransform>
          </Image>
          <Image Source="/VT;component/Images/Valve121.1-Overlay.png" Stretch="Fill" />
          <Image x:Name="image1" Source="/VT;component/Images/Valve121.1-LeftBar2.png" Stretch="Fill"
              Canvas.Left="129.824" Canvas.Top="24.661" RenderTransformOrigin="0.5,0.5">
            <Image.RenderTransform>
              <TransformGroup>
                <ScaleTransform />
                <SkewTransform />
                <RotateTransform />
                <TranslateTransform />
              </TransformGroup>
            </Image.RenderTransform>
          </Image>
          <Path Stroke="Blue" StrokeThickness="10" RenderTransformOrigin="-0.333,-0.227">
            <Path.Data>
              <PathGeometry>
                <PathFigureCollection>
                  <PathFigure StartPoint="340,120">
                    <PathFigure.Segments>
                      <PathSegmentCollection>
                        <ArcSegment Size="100,50" RotationAngle="0" IsLargeArc="False" SweepDirection="CounterClockwise"
                            Point="-30,120" />
                      </PathSegmentCollection>
                    </PathFigure.Segments>
                  </PathFigure>
                </PathFigureCollection>
              </PathGeometry>
            </Path.Data>
          </Path>
        </Canvas>
      </Viewbox>
    </ControlTemplate>
    

    我面临着几个问题:

    • 图像(image3)似乎没有沿着我设定的路径正确移动,所以我想我犯了一个错误。。。
    • 图像的动画(image3)在所有其他动画完成后开始。我希望所有的动画同时开始。

    DoubleAnimationUsingPath MatrixAnimationUsingPath 但他们都没有按我的方式工作。甚至可以混合关键帧动画和路径动画吗?

    在WPF中可以制作这样的动画吗?如果是这样的话,我怎样才能做到这一点呢?

    2 回复  |  直到 16 年前
        1
  •  2
  •   Peter Duniho    10 年前

    定义您的 MainWindow (或 Page

    <Window x:Class="TestCustomTab.Window1"
            xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
            xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
            Title="Window1" Height="300" Width="300">
        <Window.Resources>
            <PathGeometry x:Key="path" Figures="M 0,50 A 50,50 0 1 1 100,50 " />         
            <Storyboard x:Key="ellipseSB">
                <DoubleAnimationUsingPath Storyboard.TargetName="ellipse"
                                          Storyboard.TargetProperty="(Canvas.Left)"
                                          PathGeometry="{StaticResource path}"
                                          Duration="0:0:5" RepeatBehavior="Forever"
                                          AutoReverse="True" Source="X" />
                <DoubleAnimationUsingPath Storyboard.TargetName="ellipse"
                                          Storyboard.TargetProperty="(Canvas.Top)"
                                          PathGeometry="{StaticResource path}"
                                          Duration="0:0:5" RepeatBehavior="Forever"
                                          AutoReverse="True" Source="Y" />
            </Storyboard>        
        </Window.Resources>
        <Grid x:Name="grid">
            <Canvas>
                <Ellipse x:Name="ellipse" Width="10" Height="10" Stroke="Black" Fill="Black"
                         RenderTransformOrigin="0.5,0.5" />            
                <Path Stroke="Red" StrokeThickness="1" Canvas.Left="5" Canvas.Top="5"
                      Data="{StaticResource path}"/>
            </Canvas>        
            <Button VerticalAlignment="Bottom" Content="Start" Click="Button_Click"/>
        </Grid>
    </Window>
    

    然后,在codebhind define Button_Click事件处理程序中:

    private void Button_Click(object sender, RoutedEventArgs e)
    {
        var sb = FindResource("ellipseSB") as Storyboard;
        if (sb != null) sb.Begin();
    }
    

    希望这有帮助。

        2
  •  0
  •   spiral_generator    13 年前

    <Window x:Class="TestCustomTab.Window1"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300">
        <Window.Resources>
            <PathGeometry x:Key="pathUpperHalf" Figures="M 0,50 A 50,50 0 1 1 100,50 " />
            <PathGeometry x:Key="pathLowerHalf" Figures="M 100,50 A 50,50 0 1 1 0,50" />
            <Storyboard x:Key="ellipseSB" RepeatBehavior="Forever">
                <DoubleAnimationUsingPath Storyboard.TargetName="ellipse"
                    Storyboard.TargetProperty="(Canvas.Left)"
                    PathGeometry="{StaticResource pathUpperHalf}"
                    Duration="0:0:1" RepeatBehavior="1x" AutoReverse="False" BeginTime="0:0:0" Source="X" />
                <DoubleAnimationUsingPath Storyboard.TargetName="ellipse"
                    Storyboard.TargetProperty="(Canvas.Top)"
                    PathGeometry="{StaticResource pathUpperHalf}"
                    Duration="0:0:1" RepeatBehavior="1x" AutoReverse="False" BeginTime="0:0:0" Source="Y" />
    
                <DoubleAnimationUsingPath Storyboard.TargetName="ellipse"
                    Storyboard.TargetProperty="(Canvas.Left)"
                    PathGeometry="{StaticResource pathLowerHalf}"
                    Duration="0:0:1" RepeatBehavior="1x" AutoReverse="False" BeginTime="0:0:1" Source="X" />
                <DoubleAnimationUsingPath Storyboard.TargetName="ellipse"
                    Storyboard.TargetProperty="(Canvas.Top)"
                    PathGeometry="{StaticResource pathLowerHalf}"
                    Duration="0:0:1" RepeatBehavior="1x" AutoReverse="False" BeginTime="0:0:1" Source="Y" />
            </Storyboard>
        </Window.Resources>
        <Grid x:Name="grid">
            <Canvas>
                <Ellipse x:Name="ellipse" Width="10" Height="10" Stroke="Black" Fill="Black" RenderTransformOrigin="0.5,0.5" />
                <Path Stroke="Blue" StrokeThickness="1" Canvas.Left="5" Canvas.Top="5" Data="{StaticResource pathUpperHalf}"/>
                <Path Stroke="Red" StrokeThickness="1" Canvas.Left="5" Canvas.Top="5" Data="{StaticResource pathLowerHalf}"/>
            </Canvas>
            <Button VerticalAlignment="Bottom" Content="Start" Click="Button_Click"/>
        </Grid>
    </Window>