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If what you're looking to do is avoid adding the same actual instance to the collection multiple times because of threaded operations overlapping, then the standard solution for this is to do the work inside of a
(后缀也一样) Locks are single-use resources, so when a thread has a lock on an object (in this case, the collection), then any other thread attempting to acquire the lock will be blocked until the existing lock is released. The upshot in this scenario is that only one thread will be able to execute the code inside the lock block at any given time; all others will wait until the current thread finishes, then proceed on one by one.
It's worth noting that the object used to lock does not have to have anything to do with the operations taking place inside of the block. As long as the locks attempt to lock on the same object, then this will work. It's a common practice to declare a dedicated instance of type
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