一个问题
AnimatedCrossFade
如果这些孩子中的一个(或两个)复杂而沉重,这是没有效率的。
Builder
AnimatedCrossFade(
firstChild: widget1,
secondChild: Builder(builder: widget2builder),
duration: const Duration(milliseconds: 500),
crossFadeState: toggle ? CrossFadeState.showFirst : CrossFadeState.showSecond,
),
var widget2builder = (context) {
print("Building widget 2");
return Container(),
);
};
但是,这个指纹
Building widget 2
马上,即使第一个小部件是正在显示的部件,因此根本不需要小部件2。
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> with TickerProviderStateMixin {
bool toggle;
@override
void initState() {
super.initState();
toggle = true;
}
@override
Widget build(BuildContext context) {
var toggleButton = Padding(
padding: const EdgeInsets.all(8.0),
child: MaterialButton(
child: const Text("Toggle"),
color: Colors.grey,
onPressed: () {
setState(() {
toggle = !toggle;
});
},
),
);
var widget1 = Container(
key: UniqueKey(),
color: Colors.blue,
width: 200.0,
child: const Text(
"Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt "
"ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation "
"ullamco laboris nisi ut aliquip ex ea commodo consequat.",
),
);
var widget2builder = (context) {
print("Building widget 2.");
return Container(
key: UniqueKey(),
color: Colors.red,
width: 200.0,
child: const Text(
"I am ready for my closeup.",
),
);
};
return MaterialApp(
home: Material(
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
toggleButton,
Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text("Some text above."),
AnimatedCrossFade(
firstChild: widget1,
secondChild: Builder(builder: widget2builder),
duration: const Duration(milliseconds: 500),
crossFadeState: toggle ? CrossFadeState.showFirst : CrossFadeState.showSecond,
),
const Text("Some text below."),
],
),
],
),
),
);
}
}
如果你运行这个,你会看到的
构建控件2