您设置了错误的边界,因此它不会显示在地图上。我已经试过你的代码了,效果很好。请将边界区域更改为(0,0,0,0)
func getPolylineRoute(from source: CLLocationCoordinate2D, to destination: CLLocationCoordinate2D){
let config = URLSessionConfiguration.default
let session = URLSession(configuration: config)
let url = URL(string: "https://maps.googleapis.com/maps/api/directions/json?origin=\(source.latitude),\(source.longitude)&destination=\(destination.latitude),\(destination.longitude)&sensor=true&mode=driving&key=AIzaSyAyU5txJ86b25-_l0DW-IldSKGGYqQJn3M")!
let task = session.dataTask(with: url, completionHandler: {
(data, response, error) in
DispatchQueue.main.async {
if error != nil {
print(error!.localizedDescription)
AppManager.dissmissHud()
}
else {
do {
if let json : [String:Any] = try JSONSerialization.jsonObject(with: data!, options: .allowFragments) as? [String: Any]{
guard let routes = json["routes"] as? NSArray else {
DispatchQueue.main.async {
AppManager.dissmissHud()
}
return
}
if (routes.count > 0) {
let overview_polyline = routes[0] as? NSDictionary
let dictPolyline = overview_polyline?["overview_polyline"] as? NSDictionary
let points = dictPolyline?.object(forKey: "points") as? String
self.showPath(polyStr: points!)
DispatchQueue.main.async {
AppManager.dissmissHud()
let bounds = GMSCoordinateBounds(coordinate: source, coordinate: destination)
//below bounds change as 0 check it on full screen
let update = GMSCameraUpdate.fit(bounds, with: UIEdgeInsetsMake(0, 0, 0, 0))
self.vwMap!.moveCamera(update)
}
}
else {
DispatchQueue.main.async {
AppManager.dissmissHud()
}
}
}
}
catch {
print("error in JSONSerialization")
DispatchQueue.main.async {
AppManager.dissmissHud()
}
}
}
}
})
task.resume()
}