Uniform A not found
这段代码在Chrome/MacOS和Windows的所有浏览器上运行都没有问题。
precision highp float;
precision highp int;
varying vec2 TexCoords;
uniform sampler2D A;
float indentity_(float a) {
return a;
}
vec4 indentity_(vec4 v) {
return v;
}
void main() {
vec4 v = texture2D(A, TexCoords);
v = indentity_(v);
gl_FragColor = v;
}
这是Safari版本:
Safari 12.0.1 (Mac OS X 10.14.1)
谢谢