画布比你可能知道的更强大。;)
drawText
-方法。性能卓越,易于使用,100%可定制。
编辑:
public class FingerLineView extends View {
private final Paint mPaint;
private final Paint mPaintText;
private float startX;
private float startY;
private float endX;
private float endY;
public FingerLineView(Context context) {
this(context, null);
}
public FingerLineView(Context context, AttributeSet attrs) {
super(context, attrs);
mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mPaint.setStyle(Paint.Style.STROKE);
mPaint.setColor(Color.RED);
mPaintText = new Paint(Paint.ANTI_ALIAS_FLAG);
mPaintText.setColor(Color.BLACK);
mPaintText.setTextSize(30);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawLine(startX, startY, endX, endY, mPaint);
canvas.drawText("TEXT", startX - mPaintText.measureText("TEXT")/2, startY - 30, mPaintText);
canvas.drawText("TEXT", endX - mPaintText.measureText("TEXT")/2, endY - 30, mPaintText);
}
@Override
public boolean onTouchEvent(@NonNull MotionEvent event) {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
startX = event.getX();
startY = event.getY();
// Set the end to prevent initial jump
endX = event.getX();
endY = event.getY();
invalidate();
break;
case MotionEvent.ACTION_MOVE:
endX = event.getX();
endY = event.getY();
invalidate();
break;
case MotionEvent.ACTION_UP:
endX = event.getX();
endY = event.getY();
invalidate();
break;
}
return true;
}
}