解决了的!以下是如何使视图始终与相机“平行”的方法:
let yourNode = SCNNode()
let billboardConstraint = SCNBillboardConstraint()
billboardConstraint.freeAxes = [.X, .Y, .Z]
yourNode.constraints = [billboardConstraint]
或
guard let currentFrame = sceneView.session.currentFrame else {return nil}
let camera = currentFrame.camera
let transform = camera.transform
var translationMatrix = matrix_identity_float4x4
translationMatrix.columns.3.z = -0.1
let modifiedMatrix = simd_mul(transform, translationMatrix)
let node = SCNNode(geometry: plane)
node.simdTransform = modifiedMatrix