我正在使用
CLLocationManager
location
属性和检查
level
的
floor
,如果有的话。文件显示如果它不能确定
地板
nil
. 实际上,我得到了一个
CLFloor
水平
lazy var locationManager: CLLocationManager = {
let locationManager = CLLocationManager()
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyBest
return locationManager
}()
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
switch CLLocationManager.authorizationStatus() {
case .notDetermined: locationManager.requestWhenInUseAuthorization()
case .denied: redirectToSettings()
default: break
}
}
@IBAction func didTapGetLocation(_ sender: Any) {
updateLabels(for: locationManager.location)
}
func updateLabels(for location: CLLocation?) {
guard let location = location else {
floorLabel.text = "No location."
return
}
if let floor = location.floor {
let hexString = "0x" + String(format: "%08x", floor.level)
floorLabel.text = "\(floor.level) (\(hexString))"
} else {
floorLabel.text = "No floor."
}
}
,与预期一样,模拟器也是如此。
怎么回事?