我喜欢使用llvm,因为它生成的代码更明确地告诉您它在做什么:
实际代码在下面,因为它有点长。是的,LLVM为静态值创建保护条件变量。注意如何
static_initialization
/
bb:
获取guard,检查它的某个值是否与已经初始化的值对应,如果需要初始化则分支到bb1,否则分支到bb2。这不是解决单个初始化要求的唯一方法,但这是通常的方法。
; ModuleID = '/tmp/webcompile/_31867_0.bc'
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64"
target triple = "x86_64-linux-gnu"
@guard variable for static_initialization(int)::value = internal global i64 0 ; <i64*> [#uses=3]
@static_initialization(int)::value = internal global i32 0 ; <i32*> [#uses=1]
define void @no_static_initialization()() nounwind {
entry:
br label %return
return: ; preds = %entry
ret void
}
define void @static_initialization(int)(i32 %new_value) nounwind {
entry:
%new_value_addr = alloca i32 ; <i32*> [#uses=2]
%0 = alloca i8 ; <i8*> [#uses=2]
%retval.1 = alloca i8 ; <i8*> [#uses=2]
%"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
store i32 %new_value, i32* %new_value_addr
%1 = load i8* bitcast (i64* @guard variable for static_initialization(int)::value to i8*), align 1 ; <i8> [#uses=1]
%2 = icmp eq i8 %1, 0 ; <i1> [#uses=1]
br i1 %2, label %bb, label %bb2
bb: ; preds = %entry
%3 = call i32 @__cxa_guard_acquire(i64* @guard variable for static_initialization(int)::value) nounwind ; <i32> [#uses=1]
%4 = icmp ne i32 %3, 0 ; <i1> [#uses=1]
%5 = zext i1 %4 to i8 ; <i8> [#uses=1]
store i8 %5, i8* %retval.1, align 1
%6 = load i8* %retval.1, align 1 ; <i8> [#uses=1]
%toBool = icmp ne i8 %6, 0 ; <i1> [#uses=1]
br i1 %toBool, label %bb1, label %bb2
bb1: ; preds = %bb
store i8 0, i8* %0, align 1
%7 = load i32* %new_value_addr, align 4 ; <i32> [#uses=1]
store i32 %7, i32* @static_initialization(int)::value, align 4
store i8 1, i8* %0, align 1
call void @__cxa_guard_release(i64* @guard variable for static_initialization(int)::value) nounwind
br label %bb2
bb2: ; preds = %bb1, %bb, %entry
br label %return
return: ; preds = %bb2
ret void
}
declare i32 @__cxa_guard_acquire(i64*) nounwind
declare void @__cxa_guard_release(i64*) nounwind
define i32 @main() nounwind {
entry:
%retval = alloca i32 ; <i32*> [#uses=2]
%0 = alloca i32 ; <i32*> [#uses=2]
%"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
call void @no_static_initialization()() nounwind
call void @static_initialization(int)(i32 1) nounwind
%1 = call i32 @rand() nounwind ; <i32> [#uses=1]
call void @static_initialization(int)(i32 %1) nounwind
store i32 0, i32* %0, align 4
%2 = load i32* %0, align 4 ; <i32> [#uses=1]
store i32 %2, i32* %retval, align 4
br label %return
return: ; preds = %entry
%retval1 = load i32* %retval ; <i32> [#uses=1]
ret i32 %retval1
}
declare i32 @rand() nounwind