我对一级缓存的理解是,内存提取会加载缓存线。假设缓存线大小为64字节,如果我访问地址处的内存
p
,它将从加载整个块
p
到
p + 64
进入缓存。因此,最好从左到右(而不是从右到左)遍历数组,以最大化缓存位置。
然而,我编写了示例C代码,该代码分配了一个一亿字符的数组,将随机值写入其中并求和(复制如下以供参考)。一个版本的代码从左到右求和,另一个版本的代码从右到左求和。当我对其进行基准测试时,我得到了非常相似的结果(其中“时钟周期”是根据
clock
. 代码编译时没有进行任何优化。
所以我的问题是:现代处理器除了“缓存读+64字节”之外,还能做些什么吗?它们会前后缓存吗?编译器能否“告诉”处理器代码正在向后迭代?
作为参考,我正在运行
Mac OS X 10.13.3
使用
gcc-7 (Homebrew GCC 7.2.0_1) 7.2.0
以及具有64字节缓存线的x86-64 Intel处理器。
基准:
$ ./a.out
Backward Iterating...took 150101 clock cycles
$ ./a.out
Forward Iterating...took 146545 clock cycles
我预计前向迭代的速度会快64倍,因为每64个元素都应该是缓存命中,而对于后向迭代,每个元素都应该是缓存未命中。
所以,我打电话给cachegrind。两者的缓存命中率几乎相同:
==21773==
==21773== I refs: 4,006,996,067
==21773== I1 misses: 5,183
==21773== LLi misses: 3,019
==21773== I1 miss rate: 0.00%
==21773== LLi miss rate: 0.00%
==21773==
==21773== D refs: 1,802,393,260 (1,401,627,925 rd + 400,765,335 wr)
==21773== D1 misses: 3,153,101 ( 1,588,104 rd + 1,564,997 wr)
==21773== LLd misses: 3,004,885 ( 1,440,660 rd + 1,564,225 wr)
==21773== D1 miss rate: 0.2% ( 0.1% + 0.4% )
==21773== LLd miss rate: 0.2% ( 0.1% + 0.4% )
==21773==
==21773== LL refs: 3,158,284 ( 1,593,287 rd + 1,564,997 wr)
==21773== LL misses: 3,007,904 ( 1,443,679 rd + 1,564,225 wr)
==21773== LL miss rate: 0.1% ( 0.0% + 0.4% )
==21931==
==21931== I refs: 4,006,996,453
==21931== I1 misses: 5,198
==21931== LLi misses: 3,045
==21931== I1 miss rate: 0.00%
==21931== LLi miss rate: 0.00%
==21931==
==21931== D refs: 1,802,393,428 (1,401,628,038 rd + 400,765,390 wr)
==21931== D1 misses: 3,153,113 ( 1,588,079 rd + 1,565,034 wr)
==21931== LLd misses: 3,135,505 ( 1,571,219 rd + 1,564,286 wr)
==21931== D1 miss rate: 0.2% ( 0.1% + 0.4% )
==21931== LLd miss rate: 0.2% ( 0.1% + 0.4% )
==21931==
==21931== LL refs: 3,158,311 ( 1,593,277 rd + 1,565,034 wr)
==21931== LL misses: 3,138,550 ( 1,574,264 rd + 1,564,286 wr)
==21931== LL miss rate: 0.1% ( 0.0% + 0.4% )
代码:
#include <stdint.h>
#include <time.h>
#include <stdio.h>
#include <stdlib.h>
#define BUF_SIZE 100000000
int main() {
srand(time(NULL));
uint8_t *buf1 = (uint8_t *)malloc(BUF_SIZE);
for (size_t i = 0; i < BUF_SIZE; ++i) {
buf1[i] = rand();
}
#ifdef BACKWARDS
printf("Backward Iterating...");
#else
printf("Forward Iterating...");
#endif
uint64_t sum = 0;
clock_t start = clock();
#ifdef BACKWARDS
for (size_t i = BUF_SIZE - 1; i != ~0; --i) {
#else
for (size_t i = 0; i < BUF_SIZE; ++i) {
#endif
sum += buf1[i];
}
clock_t end = clock();
printf("took %lu clock cycles\n", end - start);
printf("sum: %llu\n", sum);
free(buf1);
}